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Stranded II Scripts Scripting Questions1× editiert, zuletzt 20.07.09 21:53:45
The Second hat geschrieben
just write their names to google. wings 3D, anim8r and blender are free programs. (sorry, I can't put links because I writed this from my psp...)
Sorry, this is a little off topic but which one of those is the best? (Or easiest? ;D)
1× editiert, zuletzt 21.07.09 01:08:35
Hanoirose hat geschrieben
Sorry, this is a little off topic but which one of those is the best? (Or easiest? ;D)
I use wings 3D, but I don't know what is easiest...
The Second hat geschrieben
What are projectile script's modes? there is:
so what I should put on "modus"?
(and what each mode will do?)
Edit: And is there a way to attach same script to all objects?
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projectile item-typ,x,y,z, modus[,offset][,waffe]etc.
so what I should put on "modus"?
(and what each mode will do?)
Edit: And is there a way to attach same script to all objects?
And does anybody know the answer?
1× editiert, zuletzt 25.07.09 13:13:36
Example:
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damage "object", object-ID, 10000; #or# free "object", object-ID;
1× editiert, zuletzt 25.07.09 21:02:35
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on:use { damage "self", 100000; }
Does it work?
Can you explain me the free function?
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on:use { free "self"; }
Other events you can see HERE.
Change the word "use" to set event.
More guestions?:)
2.How i can make hiting frames bigger? Because i have big monster and player is able to kil it only when hitting with pistol or shotgun. Other weapons are unable to hit...
@Edit : It can't read .3ds
@Edit 2 : All in up is ended...
I have important question : How i can open .s2s files?
2× editiert, zuletzt 29.07.09 00:53:29