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CS2D General 0.1.1.8 pre-releaseTrigger_Start/Delay works on Env_Npc...
Zombies/Headcrabs actually make sounds...
Headcrabs are slower...
Zombies/Headcrabs make a bloodpool like humans...
Option to change Env_Npc's speed...
And perhaps, Humans Vs Npc Zombies game mode? (Terrorists and Cts fight against zombies? System works the same way as classic Zombies! You type kill in console and respawn normally.)
Imagine what you could do with this... A zombie server people will ACTUALLY PLAY. Or maybe a holdoff!
- Create Picture of map
Yeee
But the best thing is: You can move the cursor in the console.
mat5b has written
Yay for:
Finally a parameter to set which player can see an image! (its not in the changelog, but in sys/lua/info.txt)
Finally a parameter to set which player can see an image! (its not in the changelog, but in sys/lua/info.txt)
this existed in 0.1.1.7 too
maybe even 0.1.1.6
1. More NPC options
2. New function for TileFX - "can move players"
P.S.DC which you use to create zombie skin?
Fapicon has written
The final 1.1.8 release needing only:
1. More NPC options
2. New function for TileFX - "can move players"
P.S.DC which you use to create zombie skin?
1. More NPC options
2. New function for TileFX - "can move players"
P.S.DC which you use to create zombie skin?
Yes, we need definitely more NPCs options. Maybe you can choose how much HP, how fast or how strong the NPC is.
YellowBanana has written
I don't see any servers in the serverlist of the new version. Is this because it is new, or is there a problem?
DC has written
Attention:
this is just a pre-release
servers will not be added to the serverlist!
console will tell you that you have the wrong version!
this version has been released for testing only
this is just a pre-release
servers will not be added to the serverlist!
console will tell you that you have the wrong version!
this version has been released for testing only