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Stranded II General ModellingModelling
22 Antworten-if no: learn it first.
-if yes: change the modellname in object definition, dont forget the right path to *.3ds
second: open model in modeleditor and copy texturefile into same folder as model. assign this texture with modeleditor again, save and copy both, texture and modelfile, into this path/folder that you used in scriptdefinition.
now it should working
(sry for any translationerrors)