CS2D General can't change monsters from rpgtibia can't change monsters from rpgtibia
25 replies @ Accurator: I said that it's trying to load 1.png but the path doesnt exist!
LOAD 1.png = error thanks to everyone who helped me, but I'm still having problems.
The problem not is .png or .PNG they are equal.
In the monsters.lua is 1.png , in gfx/PP/MONSTERS is 1.PNG
I tested the original Monster and it worked correctly.
Just change the image that began to give this problem, He spawn normally but nothing appears.
I tested with .PNG and with.PNG in the script and in the image. But it didn't work. Open the modified and original image, copy the modified one and paste it on the original, and make everything of the original image that's still visible invisible.
Recommendation for this: Use an image editor that supports layers. Okay, test with another monster path. And try to compare them or something.. Test different stuffs until it works because we really don't know what you have written in the code.. Maybe its the path maybe its the monster.lua. Just test and test different stuffs until it works. I got it, thank you all!
The problem was with the image. It was just to test with another image.
Thanks for all, byebye! You should just call your sprites like "1", instead of calling them "1.PNG".