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Englisch v666 mod

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75 Stimmen abgegeben

alt Re: v666 mod

lint35
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Which of the items are in first person? I downloaded your mod earlier and all what was there was a bunch of flame throwers and a few other weapons plus units and a couple of buildings...

alt Re: v666 mod

Psytechnic
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I know you're having problems using my app, Vectar, so I'll run it through the current version and report any errors I find.

Ran it through. Everything checks out ok. Not a single error.
1× editiert, zuletzt 16.03.10 01:59:30

alt Re: v666 mod

Aura
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Can someone make it a .zip for me? I can't open .rar files.

alt Re: v666 mod

Psytechnic
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talls hat geschrieben
Can someone make it a .zip for me? I can't open .rar files.


http://www.7-zip.org/

7-Zip is a free and open source archiver that can unpack many archives including rar. It's available on nearly every OS.

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superckool
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I think you have a great mod but I have one question... Can I include your zombie, cannibal, and skeleton in my mod? I will credit you of course and I will have a link to this forum so more people can download it if not I will have to delete half of my mod but thats ok.

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Vectarrio
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superckool hat geschrieben
I think you have a great mod but I have one question... Can I include your zombie, cannibal, and skeleton in my mod? I will credit you of course and I will have a link to this forum so more people can download it if not I will have to delete half of my mod but thats ok.

Hmm... PM and answer on forum simultaneously... not good idea. But as i said in PM, zombie, skeleton and cannibal are not mine

EDIT:
Small news:
Added Flashlight;
added 3rd map (thanks to Vibhor)
I think next version will be soon.

EDIT2:
Screenshot of flashlight:
http://img228.imageshack.us/img228/9149/123eo.png
2× editiert, zuletzt 21.04.10 12:28:35

alt Re: v666 mod

Vibhor
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is the flash light with a weapon or without one
meaning that can I use a flashlight with a weapon sheathed or it takes up the slot

alt Re: v666 mod

Vectarrio
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Flashlight is a weapon, it takes a slot. You take it in hand and you can attack with it. See in the screenshot - there is flashlight in weapon slot.
EDIT:
Anyway, another small news:
I've finished 2nd map (added dialogue, dead man's diary, teleporter) and changed 1st map a bit(more diarys). Now 3rd map: added torches all around, added SWN.
1× editiert, zuletzt 22.04.10 08:32:28

alt Re: v666 mod

Psytechnic
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I'm reading through your mod because I know you're having trouble with my mod viewer and people seem to really ilke this mod, so let's make it better.

(This is from the download of the single player on the first post)

1: There is an Item in items_v666w.inf
Item Name: Star (ID: 148 )
that is missing an "icon=" definition.

2: Both the Star Gun (ID:147) and Impulse Flamethrower (ID: 134) have a strange on:attack1 event that starts:
1
if (playergotitem(134)>0) {

The reason this is strange is because you're checking if the player has the Impulse Flamethrower before firing.

If I find anything else, I'll edit and let you know.

alt Re: v666 mod

Vectarrio
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@Psytechnic
Did you see "editor=0" definition is the star and stargun?
It is unfinished and hidden in editor, I am improving it. So, please, don't edit it, you'll just waste time.

alt Re: v666 mod

Psytechnic
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In the SP download on the first post, there isn't any "editor=0" tag in star otherwise my mod viewer would ignore any associated errors.

But yeah, glad to know you're working on it.

alt New weapons?

pupp3tStudios
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I looked at ur mod, and noticed two weapons that were not put in the mod: one is Ensg and another is Fsg. What are those actually?

alt Re: v666 mod

Vectarrio
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This is ENergy Shot Gun and Flame Shot Gun.
Also you can see StarsGun, it is unfinished.

alt Re: v666 mod

pupp3tStudios
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Oh heh okays. Cuz something else was there:a starcell or something. Anyways thanks tho. Are these gonna be in the next version of V666 mod?

alt Re: v666 mod

Vectarrio
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Yes. But when will thin new version be?
I think not so soon. I want to make HUGE adventure because first maps are not so good. I didn't make this weapons, but i will, and I know how.

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pupp3tStudios
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Hmm... Well you need a basic idea for the adventure. Like why are there zombies? Who built the tunnel in adventure map 1?
Heh the new adventure can answer these questions. Just get inspiration and ideas

alt Re: v666 mod

Vectarrio
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Yep, I have. I have now 3 maps, but want to make more.
It is not as in Original S2, There will be many small (and stupid) maps

alt Re: v666 mod

pupp3tStudios
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Hmm well okays heh. Good luck with the maps, and I'll look forward to seeing new weapons and the story mode
Edit=
>One more question: How do you make that cool flashlight effect, like in the picture?
2× editiert, zuletzt 21.07.10 16:12:52
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