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Englisch Voting in LAB

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verschoben Voting in LAB

Modesty00
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i am really sorry for my horrible english... I don't know good gramatic.

Please add "I agree" or "I don't agree" in every suggestion in Lab. That way u will see that how many players voted for agree or not agree. In case u are refusing to change or add somethin u will see how much players actually agree with the choosen suggestion.

I am asking for this, becouse i think some of your choices (Declined / Impossible / Pointless) are wrong and will be nice to be added/fixed/change instead of ignore it...

For example:

In-Game Serverlist --> Is in orange "Implementation unlikely"
Why is that. It will be perfect! Im sure 80% of players will agree to be add this.

And with some not good ideas u were agree. I will not telling which, becouse some may be mad on me.

Kick reason --> This is in red.
But again i think mostp layers will be happy to be in green...

There is much more like
Add "join server when not full" to server details
Declined / Impossible / Pointless

View of player's states while following him as spectator
Declined / Impossible / Pointless

All are good but u declined.
Well at least will be good to see how much players not think as you. Add button or function idk to vore in suggestion lab.
Or at least add comment in every suggstion with your opnion why u think is good or not.
Let this Thread to be open and lets see how much players will agree with my idea.

alt Re: Voting in LAB

Zune5
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Because DC doesn't want to do and "It's too hard" duh.

alt Re: Voting in LAB

KimKat
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Zune5 hat geschrieben
Because DC doesn't want to do and "It's too hard" duh.
Well some of the suggestions/ideas that are submitted is not possible to implement either.

Like this one. >> Link!

alt Re: Voting in LAB

ohaz
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If DC thinks, it's not good to have these things, they won't be implemented. It's that easy.
Btw: Wrong section. Moved.

alt Re: Voting in LAB

Silent_Control
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Well, DC makes cs2d, not us. So, he will just read our suggestions, then he will choose some of them. Because he chooses there is no reason for a vote.
And like KimKat said, some of the suggestions can't be implemented

alt Re: Voting in LAB

Vibhor
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@silent_control
sorry if this will offend any person in this forums
Well DC makes it but we play it okay?


well threre should be voting for orange and yellow as red cant be implimented

alt Re: Voting in LAB

DC
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I totally know that some of my decisions don't go together with what most players would like to have.

That's because "what players would like to have" is only one of many criteria.

Other criteria are for example (some are not always important):
- how important is it?
- how hard is it to realize?
- is it even possible to realize?
- is it necessary / worth the work?
- does it make sense?
- does it lead to a better game?
- is it fair?
- is it fun?

It's simply impossible for me to realize everything. Even if most users would like to have it. I'm forced to be very selective. Just take a look at the Lab and the massive amount of suggestions and you will quickly understand what I'm talking about.

However this agree/disagree thing has already been suggested (at least in the german area) and I'm actually considering to add it.
It would be good to see how the community/players think about it

Nevertheless you have to keep in mind that this would just be and additional criterion. All my other criteria would still be weighted of course and my own decision is superior (don't get that wrong! It is very important to me what the community thinks and wants to have. Otherwise there wouldn't be the suggestion system.)

(btw: It's always possible that I change my mind. A red suggestion could turn orange, yellow or even green and the other way round.)

alt Re: Voting in LAB

Modesty00
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I am sorry for the wrong section ... again!
And thank you for realizing the idea.
Imagine someone suggest something and is in orange... But later u see that 1 000 players (or some big number) want that and voted for to be added.
And i am sure this will increase much the hope or at least u will want to give a try and test it.

alt Re: Voting in LAB

jeepohahyo
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DC hat geschrieben
That's because "what players would like to have" is only one of many criteria.

You forgot that what gamers say they want is often not what they really want. If the features get included, everyone rants about how much the changes suck.

Often seen in commercial games which are sometimes "patched to death". Shouldn't happen to CS2D, really...

alt Re: Voting in LAB

New Rex
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I would suggest comments, but this is much better!
√ I agree with this suggestion.

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GhostFreak
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i got to say that all those things you want to be added arent Counter Strike, and few things DC added arent in Counter strike, so i agree with that you dont add suggestions which dont have anything with Counter Strike, because this game is
Counter strike 2D

alt Re: Voting in LAB

Silent_Control
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Well GhostFreak

> In CS2D there are lasers and flamethrowers, in CS there are not.
> In CS2D there is Fog of War, in CS there are not. (But in CS you can't see your enemy on the other side of a corner)
> In CS2D there are Construction, CTF.
> In CS2D there are even more fun weapons: snowball, air strike, rocket launcher, molotov cocktail, gas grenade, portalgun and more.

So CS2D doesn't have to be an exact copy of CS. It could have additional things than CS.

alt Re: Voting in LAB

bezmolvie
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I think he was agreeing with him and you...Also, most of the time people that like the update don't say anything, but the people who don't like do rant. Thus, you never really know how many people like it- though this is not always the case.
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