Currently, i was playing in [LaG] Fun Server. Then i've seen a player with this ping. I know this is a laggy server because infinite Molotovs,spawning outside bounds,Inf HE and more stuffs but ive seen his ping earlier 151(i think) then like this( see pic below ):
Any specific answers? Of how they get that ping?Thats monster ping.
Anything could happen on the client side, and pings like this usually mean they live in some place like Mexico, or they have bad internet, or they like flipping the good 'ole lag switch.
It's a program that bombards the client's internet with excessive downloads.
Ever played online and then at the same time you, or someone else in the house went on the internet at the same time and streamed some YouTube videos? That'd do it too.
Could be that his computer couldn't handle the molotovs and crashed, not reacting for 33 seconds. On very rare occasions, these lags are server-side, then a reboot of the server should fix it (doesn't seem to be the case here). It is very unlikely that a downloading brother prevents any packets from reaching the server for 33 seconds.
I agree with Bannan, CS2D doesn't kick until the ping actually stays there long enough. If his cs2d closed unexpectedly, I'm not sure of the game's mechanics but I'm sure it goes like this, the client didn't respond--there for the ping stays there for a while, then after a few moments his ping jumps to 33k.
Well, Joaop, there is no 'ping limit' as the ping is defined as either an int or a short ( or an 'unsigned' integer, same as short if i remember correctly ), an int can go to something near 4.5 million and a short to around 65 thousand. I remember AGES ago ( early 2009 ) I was having a really bad day and lagged out at around 21000 ping before getting a connection error.
It's strange. The ping is get by the time (milliseconds) took into a transfer of information from server to client. It means that it took like 32 seconds to transfer information. Still without understand
well there are a some things ive seen cause this kinda stuff...
1. too many explosions at once. (like on the c4 server lol)
2. having a slow computer.
3. too much activity on one internet connection.
4. the lag switch...
5. too much activity on your computer.
6. living very far away (ie mexico)
7. having bad internet (ie dail up)
8. or taking the signal antenna off your modem and/or router and flushing it down the toilet (im serious about that)
ive seen all of them cause lag and really bad pings
welcome to the internet. that's "just" a 32 second ping. it actually means that the message takes 16 seconds to the client and another 16 seconds back. it can have millions of reasons. some of them were already mentioned.
it can either be the internet connection or client/serverside lag in the application. or even everything together.
a client has to be still online and his game must be running for his ping to change (because otherwise the client can't answer the ping message). so high pings do NOT mean that the client crashed. a client that crashed will have a ping that simply doesn't change for a while and will then be kicked by the server with a "ping timeout" message (which simply means that the client didn't respond to any ping message for a certain time).