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old i need a mod team

Andrew890890
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im changing my idea from a ww 2 mod to a zzombie mod so im gona need a little help i want this mod to have the following:
chinhook
rifle
destroyed building
baracade
zombies
team members
hand held torch
batterys
rations
needles
rifle bullets
i will be glad to add in any ideas people have and will alow me toadd in
befor people say why should we help you if yo cant help youself
i have been working on this for awhile and have put the chinhook and rifle into the game

old Re: i need a mod team

Yamaxanadu
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You'd think anyone would help you? you can't even spell correctly, highly doubt you could even make a mod

old Re: i need a mod team

Feuer der veraenderung
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If you want to make that units attack each other (zombie attack an passant) you can try to use this script:
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// globaler unendlicher timer benötigt (event "worldtimer")
 

on:start {
 event "create", "self";
 }
 on:create {
 local $mod,$attack,$x,$y,$z;
 $mod=0; //0=Standart
 $attack=0; //0=kein Gegner,1=verfolgt Spieler,2=greift Spieler an, 3=verfolgt unit, 4=greift unit an
 $x=getx ("self");
 $z=getz ("self");
 $y=gety ("self");
 local $spieler, $gegner, $distance, $feind;
 $spieler=0;
 $gegner=0;
 }
 on:worldtimer {
 if ($mod==0) {
 $spieler=count_inrange "unit",1,500,"self"; //sieht ob der Spieler in der Nähe ist
 $gegner=count_inrange "unit",FEINDID,500,"self"; //sieht ob eine Einheit der Art XXX in der Nähe ist
 }
 if (($mod==0)&&($spieler=>0)) {
 $mod=1;
 $attack=1;
 ai_mode $id,"goto","unit",1;
 $distance=distance "self","unit",1;
 }
 if (($mod==1)&&($spieler=>0)) {
 $distance=distance "unit",$id,"unit",1;
 }
 if (($mod==1)&&($distance=<100)) {
 projectile EINSTELLEN MODUS MUSS 4 SEIN // Hierdurch wird angegriffen
 }
 if (($mod==0)&&($gegner=>0)) {
 $mod=2;
 $attack=1;
 $UNITNAMEID=$id;
 timer "self",1,1,"abfrage";
 }
 if (($mod==1)&&($spieler=>0)) {
 $distance=distance "unit",$id,"unit",1;
 }
 if ($mod==3) {
 $mod=4;
 ai_mode $id,"goto","unit",$feind;
 $distance=distance "self","unit",$feind;
 }
 if (($mod==4)&&($distance=>100))) {
 $distance=distance "self","unit",$feind;
 }
 if (($mod==4)&&($distance=<100)) {
 projectile EINSTELLEN MODUS MUSS 1 SEIN // Hierdurch wird angegriffen
 }
 on:abfrage {
 $feind=$UNITNAMEIDDESFEINDES;
 $mod=3;
 
}
I don't had test the script so it can be that the script not work.


I hope you can use the script for the mod.
PS sry that the comments in the the script are in german.

old Re: i need a mod team

Jawohl
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Quote
user Andrew890890 has written
im changing my idea from a ww 2 mod to a zzombie mod so im gona need a little help i want this mod to have the following:
chinhook
rifle
destroyed building
baracade
zombies
team members
hand held torch
batterys
rations
needles
rifle bullets
i will be glad to add in any ideas people have and will alow me toadd in
befor people say why should we help you if yo cant help youself
i have been working on this for awhile and have put the chinhook and rifle into the game


sure il support you not sure how yet maybe il make a few maps for ya!

old Re: i need a mod team

Andrew890890
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Quote
thanks i dont need maps at the min but if you want you can think of some more models you might want in the game
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