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addhook('say','adminCommands',-1) adminList = {xxxxxx} function isAdmin(id) 	for _, usgn in ipairs(adminList) do 		if player(id,'usgn') == usgn then 			return true 		end 	end 	return false end --[[ Admin Commands !a - teleport forward !b - broadcast to server with name !c - teleport player to you !d - broadcast to server without name !e - explosion !i - spawn item !h - heal player !l - run lua script (expensive) !n - return npc position !o - return tile position !p - return position !q - earthquake !s - speedmod !t - teleport you to player !u - shutdown !v - save server !m - spawn monster ]] function adminCommands(id,words) 	if isAdmin(id) and words:sub(1,1) =='!' then 		local command = words:lower():sub(2,2) 		if words:sub(3,3) ~= ' ' and #words ~= 2 then return end 		print(player(id,'name')..' used a command:'..words) 		if command =='a' then 			local distance = tonumber(words:sub(4)) 			if distance then 				local rot = math.rad(player(id,'rot')-180) 				local x, y = -math.sin(rot)*distance*32, math.cos(rot)*distance*32 				parse('setpos '..id..' '..player(id,'x')+x..' '..player(id,'y')+y) 			else 				msg2(id,'Teleport forward: "!a <distance>"') 			end 			return 1 		elseif command =='b' then 			msg('©255255255'..player(id,'name')..' (Admin) : '..words:sub(4)..'') 			return 1 		elseif command =='c' then 			local target = tonumber(words:sub(4)) 			if target then 				if player(target,'exists') then 					if target == id then 						msg2(id,'You may not teleport to yourself!') 					end 					parse('setpos '..target..' '..player(id,'x')..' '..player(id,'y')) 					return 1 				end 			end 			msg2(id,'Teleport player to you: "!c <targetid>"') 			return 1 		elseif command =='d' then 			msg('©255255255'..words:sub(4)..'') 			return 1 		elseif command =='e' then 			local dmg = tonumber(words:sub(4)) 			if dmg then 				parse('explosion '..player(id,'x')..' '..player(id,'y')..' '..dmg..' '..dmg..' '..id) 				return 1 			end 			msg2(id,'Spawn explosion: "!e <dmg>"') 			return 1 		elseif command =='i' then 			local itemid = tonumber(words:sub(4)) 			if itemid then 				additem(id,itemid) 				return 1 			end 			msg2(id,'Spawn item: "!e <itemid>"') 			return 1 		elseif command =='h' then 			local s = words:find(' ',4) 			local target = tonumber(words:sub(4,s)) 			if target then 				if player(target,'exists') then 					local heal = s and tonumber(words:sub(s+1,words:find(' ',s+1))) or nil 					if heal then 						parse('explosion '..player(target,'x')..' '..player(target,'y')..' 1 '..(-heal)) 						return 1 					end 				end 			end 			msg2(id,'Heal player: "!h <targetid> <amount>"') 			return 1 		elseif command =='l' then 			local script = words:sub(3) 			if script then 				msg2(id,tostring(assert(loadstring(script))() or 'done!')) 				return 			end 			msg2(id,'Run lua script: "!l <script>"') 			return 1 		elseif command =='n' then 			msg2(id,'{'..player(id,'tilex')*32+16 ..', '..player(id,'tiley')*32+16 ..'}') 			return 1 		elseif command =='o' then 			msg2(id,'{'..player(id,'tilex')..', '..player(id,'tiley')..'}') 			return 1 		elseif command =='p' then 			msg2(id,'{'..player(id,'x')..', '..player(id,'y')..'}') 			return 1 		elseif command =='q' then 			local length = tonumber(words:sub(3)) 			if length then 				length = math.min(length*50,250) 				for _, id in ipairs(player(0,'table')) do 					parse('shake '..id..' '..length) 				end 				for i = 1, 6 do 					if math.random(0,1) == 1 then 						parse('sv_sound weapons/explode'..i..'.wav') 					end 				end 			else 				msg2(id,'Earthquake: "!q <length in seconds, max 5>"') 			end 			return 1 		elseif command =='s' then 			local s = words:find(' ',4) 			local target = tonumber(words:sub(4,s)) 			if target then 				if player(target,'exists') then 					local speed = s and tonumber(words:sub(s+1,words:find(' ',s+1))) or nil 					if speed then 						parse('speedmod '..target..' '..speed) 						return 1 					end 				end 			end 			msg2(id,'Speed modifier: "!s <targetid> <speedmod, between -100 and 100>"') 			return 1 		elseif command =='t' then 			local target = tonumber(words:sub(3)) 			if target then 				if player(target,'exists') then 					if target == id then 						msg2(id,'You may not teleport to yourself!') 					end 					parse('setpos '..id..' '..player(target,'x')..' '..player(target,'y')) 					return 1 				end 			end 			msg2(id,'Teleport to player: "!t <targetid>"') 			return 1 		elseif command =='u' then 			local delay = tonumber(words:sub(3)) or 0 			shutdown(delay*1000) 			return 1 		elseif command =='v' then 			saveserver() 			msg2(id,'Saved server!') 			return 1 		end 	end end 		 		elseif command =='m' then 		if gettile(player(id, 'tilex'), player(id, 'tiley')).SAFE then 	msg2(id,'You may not spawn a mosnter in a safe zone.') 	return 1 	end 		local name = words:sub(4) 		if name then 	for i, v in pairs(CONFIG.MONSTERS) do if v.name:lower() == name:lower() then local m = deepcopy(v) m.x, m.y = player(id, 'x'), player(id, 'y') Monster:new(m) msg2(id,'Monster ' .. name .. ' spawned.') return 1 end end end msg2(id,'Monster ' .. name .. ' does not exist.') return 1
My server is called »{Ða®k×T¡b¡a×Se®ve®}« you guys can go there anytime you want... + my clan is Dark you can sign up too just go to www.drk2d.tk
edited 2×, last 30.07.11 11:21:41 am