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@thread: can we see a snippet of the script?
addhook("movetile","_movetile") function _movetile(id,x,y) 	for _,it in ipairs(item(0,"table")) do 		if x==item(it,"x") and y==item(it,"y") then 			parse("equip "..id.." "..item(it,"type")) 			parse("removeitem "..it) 		end 	end end
ratio=1 weapons=#playerweapons(id) parse("speedmod "..id.." "..weapons/ratio)