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Also, from now on, I'm implementing harsher rules into idea threads - for your own sake. If you want your ideas read and taken into consideration, follow them. I don't want to see another thread where more than half of the 1.5k posts were rubbish.





I am also adding bug fixes to the list of things that are forbidden to suggest. There's the bug thread for that.
EDIT: The amount of posts was cut in half when I removed all posts that were not ideas - 6 pages turned to 3. That saved 50% of the time for DC to look through actual ideas and not rubbish off-topic and various other posts.








edited 2×, last 16.08.12 10:23:24 pm
wall with obstacle.
You can throw grenades through on that tile, but can't shoot through.

This can be useful for many type of maps.
Dropable nightvision
and if u have a nightvision and pick a gasmask, u drop nightvision (same thing happen when pick nightvision)


























edited 21×, last 25.09.12 02:36:36 pm
So example..
Soilder don't attack Counter-Terrorist just Terrorists.
edited 1×, last 16.08.12 07:13:12 pm


Admin/mod comment
I hate to break it to ya, but it is. /Engi
Parameter p agrees both: strings AND numbers, but when a timer calls a function it passes ONLY as string.
Request: a small workaround to accept both data types?
edited 1×, last 17.08.12 11:22:03 pm
or the turrets now attack NPCS or add some new buildings like a gatling turret
edited 1×, last 20.08.12 07:13:40 am
edited 2×, last 25.08.12 04:09:47 pm
You have these functions in CS2D why shouldn't the world use them?
