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English [WIP] Stranded II Launcher v1.7b

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Poll Poll

It's launcher amazing???

Only registered users are allowed to vote
Yes!!!
50.00% (3)
Maybe
33.33% (2)
NO!!!
16.67% (1)
6 votes cast

old Poll [WIP] Stranded II Launcher v1.7b

montytrollic
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Quote
So, I was on the internet and I found L2updater with source code
So I've said it a bit of change.
Updater is programmed in Delphi.

You can use it as a launcher for mods and displaying news about the mod.

Languages: Czech [Done]
          English [WIP]
          German [WIP]

∗ Some features:

• Improved hosts parser
• Added ability to run custom app on "Start"
( _settings.ini , RunCustom key . Only relative path allowed . Default - system\StrandedII.exe .)
• New compression method [BZip]
• New FilesList format
• FilesList now compressed
• * Now Supports Revisions
• Switched from CRC32 checksum to md5
• Added ability to create 1 backup on "full check"
• ... added some new bugs
• if local revision < patch revision updater will force full check

To do:
I want to replace Twebbrowser (IE based) this one dcef3 (Chrome based) for better compatibility html5 and css3

Screenshots:
Spoiler >


_settings.inf file:
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[main]
Installed=1 <== create a shortcut on your desktop when you first start launcher , 1=does not create , 0= Create shortcut
UpdatesUrl=http://127.0.0.1/upd <== Url for files of your mod on ftp server
NewsUrl=http://www.google.com <== Url for browser
LinkName=Play Stranded MOD <== Shortcut name 
RunCustom=StrandedII.exe <== name of your startup file mode

MUpdater Builder v5b
- update maker : compresses the selected folder, which then have to upload to ftp server
Screens:

Black edition

Monty edition


> Download??
√ Czech version
√ English version     
× German version [WIP]

> Instructions:

1. Open the folder with your mod and copy Mupdater to the folder (with the. ini file).
2. Open MupBuilder and find the folder with your mod (Mupdater must be inside the folder)
3. Click to on button build!
4. After a successful files compression creates a folder named upload the same place as the MupBuilder.
5. This folder upload to your ftp server.
Http address your mod folder copy to _settings.ini of Mupdater.

It's easy.

It can also be used later on STRANDED III

Sorry for my bad English!!
edited 9×, last 22.05.14 09:02:57 pm

old Re: [WIP] Stranded II Launcher v1.7b

montytrollic
User Off Offline

Quote
Maybe.
This launcher game downloads or updates. You can not choose what mode you want to play.

This download your moded stranded II, which you can then run in launcher.

Sorry fo my bad English

old Re: [WIP] Stranded II Launcher v1.7b

Jawohl
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Quote
I can forgive your English, but I'm not easily understanding you...
Do you mean download s2 mods in a particular folder, and be able to launch different mods from the launcher?

I'm still not quite sure on this launchers purpose.

old Re: [WIP] Stranded II Launcher v1.7b

montytrollic
User Off Offline

Quote
The source code is taken and modified from L2Updater for Lineage 2 and English is already there. I just have to make an image buttons.
It's easy but do not have time to do it

English version is available for download
edited 1×, last 22.05.14 08:38:45 pm
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