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old Re: CS2D Development and Pre-Release

SQ
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@user KDMRL: Radar is the same pixel size in 1024*768 as it is in 640*480. Hud is not scaled with all the graphics

This way you have more clear view in the game.

old Re: CS2D Development and Pre-Release

KDMRL
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user SQ has written
@user KDMRL: Radar is the same pixel size in 1024*768 as it is in 640*480. Hud is not scaled with all the graphics

This way you have more clear view in the game.


I kinda disagree. Screen is stretched and has black lines on the left and right. It makes radar in this resolution too small in my opinion. Rest of the hud like hp, armor and bullets are not needed to be scaled, but radar and the pointer should be scaled.

old Some bugs

zazz
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I found some problems:
×Everything on higher resolutions are small
×I have problems executing CS2D, screen goes black and it crashes everytime.
× Can't change radar colour

> Would be good if you add an option to set the zoom of the radar!

old Re: CS2D Development and Pre-Release

SQ
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@user mrc: Not even 800*600? can you show screenshot of selection?
There is an issue with 1366*768

user zazz has written
×I have problems executing CS2D, screen goes black and it !

This is bad, all other things are intended. How does that happen?

old Re: CS2D Development and Pre-Release

Pseudon
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Looks cool.
The blood gore is a nice addition, but would be cool if it would look more liquid-ish. Also, if I keep reloading and shooting my rounds in the barrel of the shotgun are actually increasing, that's weird. I suggest increasing the time it takes to reload.
Also, I noticed that if I stand on a tile and just rotate, the shadows altered by the flashlight aren't reacting, even though the flashlight, in fact, changes its position even though I do not. Consider changing the scope maybe ?
Flashlight, looks cool, but the muzzle flash does look a bit too opaque.
Adding light for Molotov? Cool! But make it more violent looking. ^ - ^
The explosion could be faster, it looks too slow and smooth for a chaotic reaction. I'd love another type of grenade, Frag!
I supposed killing a dead player causes the server to crash, can't be used, somehow, by... certain programs to crash servers?

More control over the gameplay would be cool if it's supposed to be hardcore modded.
Some control over the camera would be great too. Good for custom maps, cutscenes and stuff. I thought about making something like that with Lua, but implemented could also work.

@user DC: Good choice, I think we can wait for other CS2D official updates, Stranded III deserves more atention.

old Re: CS2D Development and Pre-Release

zazz
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Don't know, i only open the launcher, click on 640x480
Run it, and screen goes black and i can only see my mouse cursor, everything gets stuck and i have to press ESC to close it
same happens with other resolutions

old Re: CS2D Development and Pre-Release

_oops
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Magical update has written
Command sv_soundpos soundfile x y player (plays a sound at a certain position and, if provided, a certain player)


lovely but created sound doesn't stop after restarting round. not sure this is intended

old Re: CS2D Development and Pre-Release

zazz
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I somehow managed to open the game, but when i want to open a map, game freezes on initializing light and crashes.
Also tried disabling the light engine, but keeps freezing
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