P.S. It's in game.inf
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What is "combiscreen=" definition?
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P.S. It's in game.inf
0 = never (instantly combine if possible, I guess that this makes it impossible to have multiple combinations with the same resource items because you simply can't select what you want to do)
1 = always (always show the screen with possible combinations before actually combining)
2 = only if there is more than 1 combination possible (otherwise combine instantly)
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