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Override Attack2 Build Event
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on:hit { playergotrightweapons { player got leaf? { $leaf=1 } player got branch? { $branch=1; } } then set a timer on:timer { all variables equal right number?{ record x and z coordinates; delete the building; create new object in the same coordinates; } }
edited 1×, last 06.03.12 04:25:08 am
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